Curse of the Crimson Throne

The Construction of a campaign...
Before the beginning...

I will be running this campaign soon. Wait, let me start that again. I want to use this campaign as a springboard to test all of the mods im writing for Pathfinder ruleset. My design intent for the “house rules” im writing is to make a dnd game i will enjoy playing/running without changing the fundamental play experience for the more traditional players. That is to say, that i dont want to change the character sheets (at least not too drastically), i dont want to change any powers (if i can avoid it), and i want traditional players to be able to make a character via the “official” rules and still have it playable & competitive here. I want these “advanced rules” to be available for players who want to go a little deeper with their character.

For now the heavy writing is underway, and once that is complete the campaign will start. During that writing process i will be using this as a sort of a journal to keep my ideas and ruminations about this stuff more centralized and available. If not for the players to look back on then for me to look at and remember.

More thoughts can be found on my twitter @fulange and at my livejournal

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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